About SA:MP
Welcome to the website of the game modification SA-MP. SA-MP is a multiplayer mod for the PC version of Rockstar's GTA: San Andreas, which allows people to play together over the internet or a LAN.
0.2.2 R2 Server Hotfix Released :: Posted by sampdev on 09 May 2008
This updated is intended for people who run SA-MP 0.2.2 servers.
The SA-MP 0.2.2 Server has 3 Denial of Service vulnerabilites. There are special tools that have been released on to the web which can knock all players out of an SA-MP server.
The 0.2.2 R2 server is a Hotfix for these problems and is a non-mandatory update.
Please see the Download Page to obtain the upgrade. For any feedback or bug reporting on this release, please visit our Server Support Forum.
The SA-MP 0.2.2 Server has 3 Denial of Service vulnerabilites. There are special tools that have been released on to the web which can knock all players out of an SA-MP server.
The 0.2.2 R2 server is a Hotfix for these problems and is a non-mandatory update.
Please see the Download Page to obtain the upgrade. For any feedback or bug reporting on this release, please visit our Server Support Forum.
Happy Holidays and New Year 2008! :: Posted by sampdev on 31 Dec 2007
It has been a few months since we've posted about SA-MP development. We'll provide a feature and fix list of SA-MP 0.2.3 (bugfix release) and SA-MP 0.3 during the coming weeks.
Check out this cool video made by The Movie Crew using SA-MP 0.2.2 for Xmas.
Check out this cool video made by The Movie Crew using SA-MP 0.2.2 for Xmas.
SA-MP 0.2.2 R2 Client Released :: Posted by sampdev on 31 Aug 2007
Due to some bugs/crashes/problems that were not found during beta testing of 0.2.2, we're releasing the 0.2.2 R2 client. Please update to this version. This is a client only update. The 0.2.2 server does not need to be updated.
0.2.2 R2 can be found on the Download Page.
This update fixes the following issues:
* Some crashes related to models/pickups.
* Collision processing issues (objects/players fall through the ground).
* Chat window wrapping server messages.
* Texture rendering if your graphics card uses a custom d3dx9_25.dll.
There may be another 0.2.2 bugfix release before we start work on SA-MP 0.3.
0.2.2 R2 can be found on the Download Page.
This update fixes the following issues:
* Some crashes related to models/pickups.
* Collision processing issues (objects/players fall through the ground).
* Chat window wrapping server messages.
* Texture rendering if your graphics card uses a custom d3dx9_25.dll.
There may be another 0.2.2 bugfix release before we start work on SA-MP 0.3.
SA-MP 0.2.2 is released :: Posted by sampdev on 29 Aug 2007
Go to the Download Page to download SA-MP 0.2.2.
Here is a summary of all the changes in this latest version:
* Chat window is now scrollable with upto 5 pages of text (50 lines).
* Chat window now wraps text properly over multiple lines.
* Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
* All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
* Name tags cannot be seen through walls/objects.
* A car mod shop crash applying certain car mods has been fixed.
* Pickup limit increased to 400.
* The server can now disable all interior entrances/exits.
* Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
* The name tag drawing distance can be set from the server.
* Insane stunt bonuses can be toggled on/off by the server.
* Various netcode security updates.
* 0.2.2 will use the second major version of SAC.
* Player head movement sync added. Player's characters will look in the direction their camera is looking.
* A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).
* New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
* Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
* Fixed bug with setting player colors of players 100,101,102.
* Increased timeouts to prevent connection loss.
* Decreased CPU time required to process vehicles on the client.
* Fixed animation problem with fire hydrant and spray can.
* Fixed nametags with no player issue.
* Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.
Here is a summary of all the changes in this latest version:
* Chat window is now scrollable with upto 5 pages of text (50 lines).
* Chat window now wraps text properly over multiple lines.
* Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
* All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
* Name tags cannot be seen through walls/objects.
* A car mod shop crash applying certain car mods has been fixed.
* Pickup limit increased to 400.
* The server can now disable all interior entrances/exits.
* Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
* The name tag drawing distance can be set from the server.
* Insane stunt bonuses can be toggled on/off by the server.
* Various netcode security updates.
* 0.2.2 will use the second major version of SAC.
* Player head movement sync added. Player's characters will look in the direction their camera is looking.
* A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).
* New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
* Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
* Fixed bug with setting player colors of players 100,101,102.
* Increased timeouts to prevent connection loss.
* Decreased CPU time required to process vehicles on the client.
* Fixed animation problem with fire hydrant and spray can.
* Fixed nametags with no player issue.
* Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.
0.2.1 R2 Server Released :: Posted by sampdev on 25 Jul 2007
The following SA-MP update is for running SA-MP servers only. You do not need to update the 0.2.1 client.
SA-MP 0.2.1 R2 Server
Due to the recent flood bot attacks we are rereleasing the 0.2.1 server as 0.2.1 R2 with several security fixes. This will prevent anonymous bots from being able to connect to your server. Please update to this new server version that can be found on the Download Page.
The server will now log any attempts by anonymous bots to join your server, and will report the real IP address of the bots to your server's log file.
SA-MP Anti-cheat (SAC)
Since the release of 0.2, we have been beta testing a new autoupdating anti-cheat system in SA-MP. We are happy to say that this anti-cheat is now out of beta, and you can enable it on your SA-MP server using the following directive: anticheat 1
SA-MP 0.2.1 R2 Server
Due to the recent flood bot attacks we are rereleasing the 0.2.1 server as 0.2.1 R2 with several security fixes. This will prevent anonymous bots from being able to connect to your server. Please update to this new server version that can be found on the Download Page.
The server will now log any attempts by anonymous bots to join your server, and will report the real IP address of the bots to your server's log file.
SA-MP Anti-cheat (SAC)
Since the release of 0.2, we have been beta testing a new autoupdating anti-cheat system in SA-MP. We are happy to say that this anti-cheat is now out of beta, and you can enable it on your SA-MP server using the following directive: anticheat 1
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